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170530 RegimentBattle

170530 eventregiment banner2
In Regiment Battle (連隊戦), enemy waves will come one after another! Defeat them by using the ability to switch teams mid-battle! To enter the event, select the banner from the sortie page.

Event Period: 30 May 2017 (Tues) 17:30 until 13 June 2017 (Tues) 13:00 Japan Standard Time.

June 13 2017 13:00 +0900 until event's over!

How to Play Edit

Event passes are required to participate in the 'Regiment Battle' event. Each sortie uses up 1 pass. The maximum number of passes that can be stored is 3, and can be replenished with 1000 koban. Passes are automatically replenished for free every day at 5:00 and 17:00 JST.

Warning1b

1 pass consume warning

Warning2b

Not enough passes left warning

Warning3b

Purchasing passes warning

There are 4 maps in this event: Easy, Normal, Difficult and Expert. Oodenta Mitsuyo has a chance of dropping from the final wave of the Expert map.

As usual, clearing a map will open up the next one.

Event Sortie RulesEdit

When going on sortie, the chosen team will be the first to fight. Once on sortie, all 4 teams can be used freely to fight consecutive enemy teams, with the aim to defeat all of them. Every map has fixed day or night battle conditions.

Regime1

Restore is only available when the team isn't at full health

Regime2

Used teams would be grey and unavailable to use again

After winning a battle, the following options will be available, from top to bottom, left to right:

  • Continue: Proceed to the next wave with the currently selected team
  • Restore: Use 'Army Provisions' item to fully heal the currently selected team
    • Not available if the whole team is at full health
    • Does not relieve sword fatigue
    • Warning: the game will not ask to confirm your choice, so click carefully!
  • Change teams: Swap your current team out for another team. However, you cannot switch to a team who is currently on expedition.
  • Return to the citadel: End the battle and return to the citadel, taking all collected Fireflies with you.

Additionally, pressing the large red button under the wave counter will hide these options, allowing the player to assess the enemy's formation and scenario to pick out the most appropriate team to use. Pressing it again restores the panel.

Note:

  • Once a team has been changed out, that team cannot be used again for the remainder of the sortie, so make sure to time your team swaps carefully to avoid being disadvantaged by the changed match conditions. Do take the time to find a team formation that will be advantageous in battle.
    • The use of the baton allows you to use a team that has been changed out.
  • Teams participated in the sortie will receive their share of XP upon the completion of the final wave, or upon returning to the citadel. All swords in a team will receive the same amount of XP irrespective of their performance and participation in fights.
  • If your team captain is heavily injured, the 'Continue fighting with the current team' option will be disabled. You can either use the 'Army provisions' item under the 'Restore team' option to continue fighting, or choose the 'Change teams' and 'Return to citadel' options.

FirefliesEdit

Regime3

When Hotaru is in your active team fireflies would be 1.5x

Defeating enemies during the event will yield Fireflies, which can be collected at the end of the sortie or cashed in earlier than usual by returning to the citadel between matches. Completing the entire sortie will also apply a small multiplier to the amount of Fireflies collected that scales with the chosen map's difficulty, though being forced back to the citadel due to losing will only yield 30% of the total count.

Note: Having Hotarumaru on your team will increase the amount of fireflies obtained by 1.5x. This only applies to battles he has participated in and does not apply to the entire map run.

Rewards will be received after obtaining a certain amount of Fireflies. Please refer to the Rewards section for details. The current number of Fireflies collected is displayed next to the event banner.

Special ItemsEdit

The following items may be used during the event sorties. These items may be claimed as rewards for collecting Fireflies at certain numbers, or may be purchased at the Shop.

Shop-ArmyProvision

Army Provisions: While on a Regiment Battle sortie, this restores the health of all members of the currently selected team, including swords that are no longer able to battle.

Shop-TripleCage

Triple Cage: Using this before going on a sortie will triple the number of Fireflies collected.

Shop-Baton

Baton: Enables the player to reuse a team that has previously been used in a run.

Note: These items are for the Regiment Battle event only. Once the event ends, any unused items will vanish.

Chaos ModeEdit

170530 RegimentBattle2

"Chaos Mode" will be unlocked once you have completed the Expert map. Click the Expert map icon repeatedly to toggle between "Chaos mode" or "Normal mode".

  • Battlefield conditions are randomized in all waves except the first wave.
  • the base experience per wave is higher than Normal Mode.
  • A completion bonus will be rewarded after clearing "Chaos mode" Expert map.

Rewards Edit

Rewards Fireflies Needed   Rewards Fireflies Needed   Rewards Fireflies Needed
Army Provisions x130Plum Ofuda x18000Coin Box (Large) x132500
Triple Cage x1100Army Provisions x19000Army Provisions x135000
Gold Light Infantry x1300Hotarumaru10000Gold Musketeers x137500
Army Provisions x1500Gold Shieldmen x112000Aoge (horse) x140000
Gold Light Cavalry x1750Makunouchi Bento x114000 Gold Catapults x142500
Sage Dango x11000Gold Heavy Infantry x116000 Travel Kit x145000
Gold Spearmen x12000Army Provisions x118000 Gold Shieldmen x147500
Kage (horse) x13000Gold Archers x120000 Travel Garb x150000
Expedition Recall Pidgeon x14000Triple Cage x122500 Gold Heavy Cavalry x152500
Army Provisions x15000Bamboo Ofuda x125000 Letter Set x155000
Gold Elite x16000Army Provisions x127500 Gold Heavy Infantry x157500
Triple Cage x17000Sohayanotsurugi30000 Ookanehira60000

Event Missions Edit

Mission Name

Mission-FrontLines

Content Reward
Charcoal Steel Coolant Grindstone Other
難易度:易を攻略せよ Clear the Easy map 50 50 50 50 1 Request Token
難易度:普を攻略せよ Clear the Normal map 100 100 100 100 1 Request Token
難易度:難を攻略せよ Clear the Difficult map 150 150 150 150 1 Request Token
難易度:超難を攻略せよ Clear the Expert map 200 200 200 200 1 Request Token
連隊戦にて勝利A以上を200回達成 Win 200 battles in the Regiment Battle with Rank A or above 100 0 0 0 1 Army Provisions
1 Light Cavalry (Gold)

Mission Name

Mission-FrontLines

Content Reward
Charcoal Steel Coolant Grindstone Other
連隊戦にて勝利A以上を300回達成 Win 300 battles in the Regiment Battle with Rank A or above 0 100 0 0 1 Baton
1 Heavy Cavalry (Gold)
連隊戦の敵部隊を50回撃破 Engage in battle with the enemy in the Regiment Battle event and win 50 times. 50 0 0 0 1 Baton
1 Archer (Bronze)
連隊戦の敵部隊を100回撃破 Engage in battle with the enemy in the Regiment Battle event and win 100 times. 0 50 0 0 1 Army Provisions
1 Heavy Infantry (Bronze)
連隊戦の敵部隊を150回撃破 Engage in battle with the enemy in the Regiment Battle event and win 150 times. 0 0 50 0 1 Plum Ofuda
1 Catapult (Bronze)
連隊戦の敵部隊を200回撃破 Engage in battle with the enemy in the Regiment Battle event and win 200 times. 0 0 0 50 1 Army Provisions
1 Musketeer (Bronze)

Mission Name

Mission-FrontLines

Content Reward
Charcoal Steel Coolant Grindstone Other
連隊戦の敵部隊を300回撃破 Engage in battle with the enemy in the Regiment Battle event and win 300 times. 100 0 0 0 1 Bamboo Ofuda
1 Archers (Silver)
1 Heavy Cavalry (Silver)
連隊戦の敵部隊を400回撃破 Engage in battle with the enemy in the Regiment Battle event and win 400 times. 0 100 0 0 1 Army Provisions
1 Catapult (Silver)
1 Musketeer (Silver)
連隊戦の敵部隊を500回撃破 Engage in battle with the enemy in the Regiment Battle event and win 500 times. 0 0 100 0 1 Baton
1 Archers (Gold)
1 Heavy Infantry (Gold)
連隊戦の敵部隊を600回撃破 Engage in battle with the enemy in the Regiment Battle event and win 600 times. 0 0 0 100 1 Army Provisions
1 Catapult (Gold)
1 Musketeer (Gold)
連隊戦の敵部隊を700回撃破 Engage in battle with the enemy in the Regiment Battle event and win 700 times. 2000 0 2000 0 1 Request Token
1 Aoge (horse)

Mission Name

Mission-FrontLines

Content Reward
Charcoal Steel Coolant Grindstone Other
全ての任務を達成せよ Clear all other event missions. 0 2000 0 2000 1 Letter Set

In the Event of Internet Disconnections Edit

Warning4

During the event, if the game is interrupted due to connection issues, it may be possible to continue playing from where the interruption occurred after logging in again and data recovery.

Furthermore, if the interruption occurred after a battle has begun, the battle will be considered completed with the outcome decided. If the outcome was a defeat, the player will be returned to the citadel with the number of Fireflies reflecting this outcome.

Notes Edit

  • Teams under the following conditions may not participate in this event:
    • The team slot has yet to be unlocked
    • The team is on an expedition
    • The team has members in the Repair room
    • The team captain is heavily injured
  • Injuries and lost troops will be healed upon returning to the citadel.
  • Fatigue will accumulate during sorties.
  • A sword will not break even when continuing while heavily injured; instead, he will not participate in the next battle.
    • As swords do not break in event maps, any equipped Omamori will not be consumed.
  • There are no sword drops outside of the boss fights.
  • Battles fought during this event will count towards completing Missions.
  • There is no level cap for earning experience points.
  • Battle formations are not chosen in this event.
  • Victories and defeats during this event will not be reflected in your Battle Records.
  • The Kebiishi will not appear.
  • Whether a drop appears at the end of the map or not depends only on the battle results of the last wave. (ex. a C Rank on the final wave will have no drop).

MapsEdit

Each wave's battle conditions are fixed; however, enemy patterns may vary slightly.

Battlefield Conditions Description and details
Daytime Battles (by default)
  • All swords will function normally in the battle.
Night Battles (夜戦)
  • Tachis, Ootachis, Yaris, and Naginatas will suffer from significant stats disadvantage.
  • Tantous and Wakizashis will receive significant stats advantage.
  • All player and enemy swords will have the chance to evade in the long-range attack phrase.
Urban Battles (市街戦)
  • Horses may be equipped, but their stat bonuses will not take effect.
    • Light Cavalry and Heavy Cavalry will function normally.
Indoor Battles (屋内戦)
  • Ootachis and Naginatas will only attack one enemy at a time.
  • Horses may be equipped, but their stat bonuses will not take effect.
    • Light Cavalry and Heavy Cavalry will function normally.
  • Catapults and Archers may be equipped, but will not function in the long-range attack phrase.
    • Musketeers will function normally in the long-range attack phase.
Rain Battles (雨)
  • Musketeers may be equipped, but will not function in the long-range attack phrase.
    • Catapults and Archers will function normally in the long-range attack phase.

EasyEdit

  • Difficulty level:
  • Number of waves: 5
  • Fireflies per wave: 15 (S rank); 11 (A rank); 0 (B & C rank)
  • Base experience per wave: 360
  • Fireflies multiplier for clearing the map: 1.5x
Enemy List
Node
Enemies / Notes
1
Daytime Battles
Ooda b-pr Yari b-pr Yari b-pr Yari b-pr Tachi b-pr Tan b-pr
2
Outdoor Night Battles
Ooda b-pr Yari b-pr Yari b-pr Yari b-pr Tachi b-pr Tan b-pr
3
Daytime Battles
Nagi b-pr Nagi b-pr Uchi b-pr Uchi b-pr Uchi b-pr Uchi b-pr
4
Daytime Battles
Ooda b-pr Yari b-pr Yari b-pr Yari b-pr Tachi b-pr Tan b-pr


NormalEdit

  • Difficulty level: ★★
  • Number of waves: 8
  • Fireflies per wave: 22 (S rank); 16 (A rank); 15 (B rank); 0 (C rank)
  • Base experience per wave: 540
  • Fireflies multiplier for clearing the map: 1.5x
Enemy List
Node
Enemies / Notes
1
Daytime Battles
Ooda c-rd Uchi c-rd Uchi c-rd Waki c-rd Yari c-rd Tan c-rd
2
Outdoor Night Battles
Uchi c-rd Uchi c-rd Tachi c-rd Tachi c-rd Tachi c-rd Tachi c-rd
3
Outdoor Night Battles
Tachi c-rd Tachi c-rd Uchi c-rd Yari c-rd Uchi c-rd Tachi c-rd
4
Daytime Battles
Tachi c-rd Uchi c-rd Waki c-rd Waki c-rd Waki c-rd Yari c-rd
5
Daytime Battles
Ooda c-rd Uchi c-rd Uchi c-rd Waki c-rd Waki c-rd Tan c-rd
6
Indoor Night Battles
Uchi c-rd Uchi c-rd Uchi c-rd Waki c-rd Waki c-rd Tan c-rd
7
Indoor Night Battles
Tachi c-rd Uchi c-rd Uchi c-rd Waki c-rd Waki c-rd Tan c-rd


DifficultEdit

  • Difficulty level: ★★★★
  • Number of waves: 10
  • Fireflies per wave: 22 (S rank); 16 (A rank); 15 (B & C rank)
  • Base experience per wave: 720
  • Fireflies multiplier for clearing the map: 2.0x
Enemy List
Node
Enemies / Notes
1
Daytime Battles
Uchi e-rd Uchi e-rd Ooda e-rd Ooda e-rd Ooda e-rd Nagi e-rd
2
Outdoor Night Battles
Uchi e-rd Uchi e-rd Waki e-rd Ooda e-rd Yari c-rd Nagi e-rd
3
Daytime Battles
Yari e-rd Uchi e-rd Ooda e-rd Ooda e-rd Ooda e-rd Yari e-rd
4
Daytime Battles
Uchi e-rd Uchi e-rd Waki e-rd Ooda e-rd Yari c-rd Nagi e-rd
5
Indoor Night Battles
Waki e-rd Waki e-rd Waki e-rd Uchi e-rd Uchi e-rd Uchi e-rd
6
Outdoor Night Battles
Tan d-gr Waki e-rd Waki e-rd Waki e-rd Uchi e-rd Uchi e-rd
7
Outdoor Night Battles
Tan c-rd Waki e-rd Waki e-rd Waki e-rd Uchi e-rd Uchi e-rd
8
Urban Daytime Battles
Uchi e-rd Yari e-rd Waki e-rd Waki e-rd Ooda e-rd Yari e-rd
9
Daytime Urban Battles
Uchi e-rd Yari e-rd Waki e-rd Waki e-rd Ooda e-rd Yari e-rd
10
Indoor Night Battles
Uchi e-rd Uchi e-rd Waki e-rd Waki e-rd Ooda e-rd Yari c-rd


ExpertEdit

  • Difficulty level: ★★★★★★
  • Number of waves: 10
  • Fireflies per wave: 30 (S rank); 22 (A rank); 20 (B & C rank)
  • Base experience per wave: 960
  • Fireflies multiplier for clearing the map: 2.5x
Enemy List
Node
Enemies / Notes
1
Indoor Battles
Tan c-rd Tan c-rd Waki e-rd Waki e-rd Uchi e-rd Uchi e-rd
2
Urban Daytime Battles
Ooda e-rd Ooda e-rd Waki e-rd Waki e-rd Uchi e-rd Uchi e-rd
3
Daytime Battles
Ooda e-rd Ooda e-rd Ooda e-rd Uchi e-rd Uchi e-rd Nagi e-rd
4
Outdoor Night Battles
Tan d-gr Tan c-rd Tan c-rd Waki e-rd Waki e-rd Waki e-rd
5
Daytime Battles
Yari c-rd Ooda e-rd Ooda e-rd Uchi e-rd Uchi e-rd Yari e-rd
6
Daytime Battles
Ooda e-rd Ooda e-rd Ooda e-rd Uchi e-rd Uchi e-rd Uchi e-rd
7
Urban Daytime Battles
Ooda e-rd Ooda e-rd Ooda e-rd Uchi e-rd Uchi e-rd Nagi e-rd
8
Daytime Urban Battles
Ooda e-rd Ooda e-rd Ooda e-rd Uchi e-rd Uchi e-rd Uchi e-rd
9
Urban Night Battles
Tan d-gr Tan c-rd Tan c-rd Waki e-rd Waki e-rd Waki e-rd
Tan d-gr Tan d-gr Waki e-rd Waki e-rd Uchi e-rd Uchi e-rd
10
Daytime Battles
Yari e-rd Yari e-rd Ooda e-rd Ooda e-rd Ooda e-rd Ooda e-rd


ChaosEdit

  • Difficulty level: ★★★★★★
  • Number of waves: 10
  • Fireflies per wave: 30 (S rank); 22 (A rank); 20 (B & C rank)
  • Base experience per wave: 1200
  • Fireflies multiplier for clearing the map: 3.0x
Enemy List
Node
Enemies / Notes
1
Tan c-rd Tan c-rd Waki e-rd Waki e-rd Uchi e-rd Uchi e-rd
Random
Ooda e-rd Ooda e-rd Waki e-rd Waki e-rd Uchi e-rd Uchi e-rd
Ooda e-rd Ooda e-rd Ooda e-rd Uchi e-rd Uchi e-rd Nagi e-rd
Tan d-gr Tan c-rd Tan c-rd Waki e-rd Waki e-rd Waki e-rd
Yari c-rd Ooda e-rd Ooda e-rd Uchi e-rd Uchi e-rd Yari e-rd
Ooda e-rd Ooda e-rd Ooda e-rd Uchi e-rd Uchi e-rd Uchi e-rd
Yari e-rd Yari e-rd Ooda e-rd Ooda e-rd Ooda e-rd Ooda e-rd
Tan e-gr Tan e-gr Waki e-rd Waki e-rd Uchi e-rdUchi e-rd
Tan e-gr Tan e-gr Tan e-gr Tan e-gr Tan e-gr Tan e-gr



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