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170131 VillageEvent banner2 Event Period: 31 Jan 2017 (Tue) 18:00 until 21 Feb 2017 (Tue) 14:00 Japan Standard Time.

21 Feb 2017 14:00 +0900 until event's over!

Related event: Other Village of Treasures events

How to PlayEdit

  • You can access the event by clicking the event banner at the top of the Front Lines menu.
  • Each time you enter an event map, you will consume 1 Event Pass. You can carry up to 3 Event Passes at a time.
  • Refilling Event Passes costs 1000 Koban. You are only allowed to refill them once you use up all 3.
  • Event Passes will also automatically refill for free at 5:00 and 17:00 JST (GMT+9).
  • There are four event stages of varying difficulty levels. Each time you pass through a node, you will draw a card. These cards can have different effects. More details about these cards are found under Types of Cards.

BeadsEdit

There are 3 ways of obtaining beads from this event:

  1. Drawing a beads card,
  2. Being victorious against an enemy after drawing an enemy card
  3. Defeating the boss node.

Beads can be used to obtain various rewards.

Special PassesEdit

170131 SpecialPassSale

Special Passes are useful items that can only be used in Village of Treasures - Instrument Gathering Stage events. Special Passes will be available as event rewards and sold in the Shop. Effects of the Special Pass:

  1. A Special Pass will be consumed instead of the normal pass.
  2. The kaika card is guaranteed to appear on the first node.
  3. Even if the whole team is defeated, all obtained beads will be brought back to the citadel.

Special Passes will not be lost at the end of the event and will be retained in the Tools possession. The event Village of Treasures - Instrument Gathering Stage is scheduled to be held periodically, and it is a useful item that can be used next time. Note: When the Special Pass is in use, the in-use indicator will be displayed on the upper left corner of the map.

InstrumentsEdit

  • In this event, instruments may be obtained as a rare drop from defeating the boss.
  • The collected instruments may be exchanged for "Attendant Sword Music" at the Backgrounds, Obtain Music button.
  • There are 5 types of instruments: fue, koto, shamisen, taiko and suzu . The amount needed to exchange for each "Attendant Sword Music" may differ.
    • You can only obtain fue, koto and shamisen from this event.
  • Once you obtain the "Attendant Sword Music", you may change the Citadel BGM. You can trade instruments for "Attendant Sword Music" in the Backgrounds menu.
  • After the event, instruments will remain in your inventory, and the songs will always be available for purchase.
  • The new "Attendant Sword Music" are:
Attendant Sword Fue Koto Shamisen
Souza Samonji 3 3 1
Yamatonokami Yasusada 2 4 1
Izuminokami Kanesada 5 5 2
Heshikiri Hasebe 4 1 2
Grand Total 14 13 6

In the Event of Internet DisconnectionsEdit

170131 eventwarning4

During the event, if the game is interrupted due to connection issues, it may be possible to continue playing from where the interruption occurred after logging in again within 24 hours of the disconnection.

Furthermore, if the interruption occurred after a battle has begun, the battle will be considered completed with the outcome decided. If the outcome was a defeat, the player will be returned to the citadel with the bead number reflecting this outcome.

However, if 24 hours have passed, the beads will not be added to the final count, and the pass will not be recovered.

NotesEdit

  • Upon returning to the citadel, health and troops lost during the sortie will be restored.
  • Fatigue accumulates as normal.
  • Swords cannot break in the event. Any swords that are pushed back or have their HP reduced to 1 will not be able to participate for the rest of the current map.
  • You will be forced to return to the citadel if:
    • Your entire team is forced to withdraw because of severe damage.
    • Your team captain is forced to withdraw because of severe damage.
    • You will only retain 25% of the beads from your run if you are forced to return to the citadel. This does not apply to choosing to return to the citadel after passing a node..
  • No swords will drop after defeating enemies in the event maps.
  • Missions can be completed with sorties to the village.
  • Omamori and Omamori Kyoku will not activate and will not be consumed.
  • There is no level limit to gain experience.
  • Kebiishi will not appear.
  • Bead count is shown at the bottom of the event screen, a list of bead milestones and their corresponding rewards can be accessed by clicking the red button to the right of the bead count.
  • Obtained beads will disappear after the event.

Type of CardsEdit

BeadsEdit

You will earn the number of beads indicated on the card. Green earns you 1 bead, blue earns you 5 beads, and red earns you 10 beads.

EnemiesEdit

You will go into battle against the enemy. The enemy team will consist solely of the type of sword indicated on the card you've drawn. Each time an enemy card of the same type is drawn, the enemies become stronger. Defeating enemies also awards beads based on the difficulty of the map and how many of the same enemy cards have been drawn.

  • 1st draw: Enemies appropriate for the difficulty level of the map will appear.
  • 2nd draw: A stronger enemy leader will appear, but the enemy can still be defeated if your team is strong enough.
  • 3rd draw: Two stronger enemies will appear, but the enemy can still be defeated if your team is strong enough.
  • 4th draw: The enemies' strength has become too great, but the enemy can still be defeated if your team is strong enough.

OthersEdit

  • Dokuya (Poison Darts): Some HP damage will be dealt on swords.
  • Bomb: 1 troop will be removed when this card is drawn.
  • Trap/Pitfall: Fewer beads will be lost on easier maps.
  • Kaika (Mysterious Fire): You will get double (2x) the amount of beads after obtaining the 1st card and quadruple (4x) the amount of beads for 2nd card.

RewardsEdit

Rewards Beads Needed   Rewards Beads Needed   Rewards Beads Needed
Gold Light Infantry x1100 Koban (Large) x114000 Kogarasumaru 60000
Gold Light Cavalry x1200 Special Pass x115000 Gold Archers x162000
Help Token x1300 Bento x116000 Gold Light Infantry x164000
Gold Heavy Cavalry x1500 Steel x100017000 Bento x166000
Gold Heavy Infantry x1750 Coolant x100018000 Gold Light Cavalry x168000
Koban (Medium) x11000 Whetstone x100019000 Help Token x370000
Charcoal x5001500 Charcoal x100020000 Gold Catapult x172000
Steel x5002000 Gramophone x222500 Gold Heavy Infantry x174000
Coolant x5002500 Koban (Large) x225000 Koban (Large) x276000
Whetstone x5003000 Omamori x127500 Gold Musketeers x178000
Special Pass x13500 Kogitsunemaru30000 Travel Kit x180000
Gold Spearmen x14000 Koban (Large) x232500 Gold Heavy Cavalry x182000
Gold Musketeers x14500 Bento x235000 Gold Shieldmen x184000
Help Token x15000 Plum Ofuda x137500 Gold Spearmen x1 86000
Koban (Large) x16000 Special Pass x240000 Gold Elite x1 88000
Help Token x17000 Bamboo Ofuda x142500 Travel Garb x1 90000
Gold Shieldmen x18000 Koban (Large) x345000 Charcoal x2500 92000
Gold Elite x19000 Expedition Pigeon x247500 Steel x2500 94000
Ishikirimaru10000 Coolant x250050000 Coolant x2500 96000
Help Token x211000 Whetstone x250052500 Whetstone x2500 98000
Expedition Pigeon x112000 Charcoal x250055000 Letter Set x1100000
Gramophone x113000 Steel x250057500

StagesEdit

Difficulty: EasyEdit

Difficulty: Easy
Difficulty
Resource Node Item
Beads
Sword Level Limit
None
Base Experience
(EXP)
Regular Nodes : 100
Boss Node : 300
TreasureVillage-Instrument-Map1
Battlefield Conditions & Notes
Battlefied Conditions
Daytime Battles
Battlefield Notes
Map difficulty is equivalent to 2-1 Memory of Edo: Toba (鳥羽)
For information about battlefield conditions, see Combat Mechanism.
Card List
Card VillageEvent bead1 VillageEvent tantou VillageEvent uchigatana VillageEvent tachi VillageEvent yari VillageEvent naginata VillageEvent trap VillageEvent bomb
Maximum slots 12 1 1 1 1 1 2 2

Difficulty: MediumEdit

Difficulty: Medium
Difficulty
★★★
Resource Node Item
Beads
Sword Level Limit
None
Base Experience
(EXP)
Regular Nodes : 120
Boss Node : 350
TreasureVillage-Instrument-Map2
Battlefield Conditions & Notes
Battlefied Conditions
Daytime Battles
Battlefield Notes
For information about battlefield conditions, see Combat Mechanism.
Card List
Card VillageEvent bead1 VillageEvent tantou VillageEvent uchigatana VillageEvent tachi VillageEvent naginata VillageEvent yari VillageEvent dokuya VillageEvent trap VillageEvent bomb
Maximum slots 13 2 2 2 2 2 1 2 2

Difficulty: HardEdit

Difficulty: Hard
Difficulty
★★★★
Resource Node Item
Beads
Sword Level Limit
None
Base Experience
(EXP)
Regular Nodes : 150
Boss Node : ??
TreasureVillage-Instrument-Map3
Battlefield Conditions & Notes
Battlefied Conditions
Daytime Battles
Battlefield Notes
For information about battlefield conditions, see Combat Mechanism.
Card List
Card VillageEvent bead1 VillageEvent uchigatana VillageEvent tachi VillageEvent naginata VillageEvent yari VillageEvent dokuya VillageEvent kaika VillageEvent trap VillageEvent bomb
Maximum slots 25 4 4 3 3 2 1 2 2


Difficulty: ExpertEdit

Difficulty: Expert
Difficulty
★★★★★★
Resource Node Item
Beads
Sword Level Limit
None
Base Experience
(EXP)
Regular Nodes : 200
Boss Node : 600
TreasureVillage-Instrument-Map4
Battlefield Conditions & Notes
Battlefied Conditions
Daytime Battles
Battlefield Notes
For information about battlefield conditions, see Combat Mechanism.
Card List
Card VillageEvent bead1 VillageEvent uchigatana VillageEvent tachi VillageEvent yari VillageEvent naginata VillageEvent dokuya VillageEvent kaika VillageEvent trap VillageEvent bomb
Maximum slots 26 4 4 4 4 2 2 2 2


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